ZOE SANGUINETTI

Canada, ON

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DEREK LAUREN

United States, TX

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DARK_WILLOW FAN

United States, MI

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DONOVAN SEIDLE

Canada, AB

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CHRIS BERGER

United States, OH

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MITCH BRAUN

Canada, AB

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SARA HILLIARD

United States, NJ

SARA HILLIARD SARA HILLIARD

JESSICA H

Canada, QC

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MIKE DARGIE

Canada, AB

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SHAWN CROFTON

United States, CA

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LAURENA MILLER

Canada, AB

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NEW MACHINE Studios

Canada, AB

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COLIN SHELDON

Canada, AB

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CURTIS LARSON

Canada, AB

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MICHELLE JUSTIN

United States, HI

MICHELLE JUSTIN MICHELLE JUSTIN

TARA BRADFORD

United States, NC

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DAN DUMOUCHEL

Canada, AB

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LORELI TENNANT

United States, KS

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KELLY TINDALL

Canada, AB

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CRAIG GRACIE

United States, CT

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JEREMY POLLOCK

Canada, AB

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LISA MCMILLAN

Canada, ON

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JEFF LACOMBE

United States, OR

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JACKSON GEE

Canada, AB

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PANDA POLL
Should the Panda Girls movie be Live Action or Computer Generated?
 
 
 
 
3D Animatics
Going Inside 02 E-mail
Written by Nick Acs   
Saturday, 17 March 2007

I wasn’t happy with what I had before. Initially I had something much more grand that my previous interior shots so I did it up in this version:
I’m not sure about timing; I’m thinking that I’ll start to play around with timing of these shots in Adobe After FX considering it’s a little faster than editing keys in Maya. I find the timing of camera moves, and the way the ease in and out is a delicate matter.

I also try my best to guid the viewers eye from one element to another in a moving shot. I’ve done a few where there’s “white space” or just nothing really to rest your eyes on, and the shot failed miserably. Now I think in terms of hotspots for the eye, and I place elements of interest strategically throughout.

3D really gives you an advantage in that regard. There’s no cost to “dress” the scene… just the time you are willing to put in. So I really take advantage of that and place elements that we’ll know have to be there months before we start principle photography.

On another note, I also did the website for Tapt: http://tapt-online.com. This is a comic strip that follows the mis-adventures of our small film crew. It’s not an attemtp at a realistic depiction but more of a crazed alternate-reality version.
 

And by alternate-reality, I mean it’s ALL true. =P

- N.

 
 
Read more...
 
Going Inside 01 E-mail
Written by Nick Acs   
Saturday, 10 March 2007

 

 

So I loosley modeled what the inside of the temple might look like. Vrey basic at the moment. I have a few ideas for some interesting archetecture based on a TON of reference photos I’ve been collecting over the weeks.

Oh, a note on the music. Donovan’s track only lasts 1.5 minutes, so it’s just looped in there. Pretty crude, I realize - but it’s a process. =)

Stay tuned for more shots of the interior on my next post.

- Nick

 
 

 

 
With Music E-mail
Written by Nick Acs   
Saturday, 03 March 2007
Axe from Tapt.

If you haven’t been following along, I’m composing shots in 3D animation to previsualize the Panda Girls movie we at 2nd Culture are producing. If you’d like to follow along with the script you can read the 10 page teaser here.

It’s definitely a nice feeling when you see something is coming together. The first two shots didn’t work together. I mentioned some reasons in my last post. This version I feel rather confident with. That isn’t to say I don’t feel that it can’t be rethought, tweaked, or edited, but that if these shots were brought to completion, they would PLAY.

There is no doubt that music helps. (And by help, I mean profoundly – to providing a tone and emotional context for what you are seeing.) I’m always amazed when I put music to images. Donovan, our 2nd Culture composer and performer, had a few old tracks he wrote a while ago, and sent them all to me. His sketches weren’t written for Panda Girls, but I rendered out several versions of these first few shots, all with different music – and WOW.

 

I mean, I’m quite aware of music’s impact, but remembering what Ben & Jerry’s taste like, is never the same as being in it, elbow-deep.

Donovan has been rather busy. Involved with two orchestras, (CPO & KS), and several other projects, he’s a busy guy. I’ll keep shovelling shots/animatics his way until he’s inspired; that, or until he feels overwhelming guilt. o.O’

I’ll try and get a few more shots for next time… I’ve got some ideas for when we enter the ruins.

- N.

 

 
Without Music E-mail
Written by Nick Acs   
Thursday, 01 March 2007
 Axe from Tapt.

Ok… Here’s my suggestion before you watch this video. If you have the Last Samurai soundtrack, then fire it up and play it simultaneously with the video. I’ve got a version of these shots WITH that track as a “placeholder”, and it obviously makes a huge difference.

Our composer, Donovan, will be writing some incredible scores in good time.  I'm totally juiced to hear what he's got planned.

I’m currently not happy with these first two shots. The first shot I’m happier with. I feel that the reveal of the footprints in the snow is timed well, and the camera moves (albeit CG, and requiring a “real-world” touch), work well. I feel the shot is strong because I staged and staggered the reveals with strong composition, and good tempo.

The second shot is where I feel it all fall apart. The reveals are there, (foot prints, stairs, vertigo from the height, the broken bridge, and the path to the Temple ruins at the mountain top), but they aren’t working. Here are my thoughts:

1) I feel there’s an issue of timing. The shot is too long. I want the first three shots to get shorter as we progress, then start to stagger my shot timing after, depending on the subtext established by that point.
 

2) I’ve revealed a lot in the last shot, and this next one I should focus the interest more - have something clear to say. So rather than “repeating” the footprints, and again with stairs, or showing the vertigo, I should focus more on the bridge reveal, and the temple above. 

3) Position in space is unclear. I should hand-off from shot one to shot two with a landmark. If these were random shots of vistas, I would have a lot of freedom. But since I’ve established my “goal” almost immediately (temple), in the end of the first shot, then each shot should be positioned with that in mind.

There are a few other elements that I can “feel” uneasy about, but I’m not yet able to articulate. I’ll jump back in and correct the above.

If you have suggestions, please comment. Do get some music to listen to, as you watch though… The shots feel like an eternity when viewed in silence.

- N.

 
 
     
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